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Microwanderer (Work in Progress)

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Devlog

  • 0.4 - Musical Plants and the Summer Roadmap
    June 12, 2023 by InfernalBizcochito
    (Prototype 0.4 appears to present an engine-borne glitch in its release build . We recommend testing the debug build instead.) Good afternoon! Since our last update, we've added curve-based plants to... Continue reading
  • 0.3 - Now with UI
    May 11, 2023 by InfernalBizcochito
    Good day! Welcome to version 0.3! We've finally progressed far enough to offer a new prototype of Microwanderer! Now, a simple UI displaying the player's position and facing angle (upper left) and inv... Continue reading
  • 0.2 - Godot 4 Quick Test
    April 27, 2023 by InfernalBizcochito#prototype
    Warning. The game in its current state may cause motion sickness to some players. More information below. Darling, listen up! As you may have noticed, our latest version of Microwanderer might make yo... Continue reading
  • 0.1 - First Ever Prototype
    April 16, 2023 by InfernalBizcochito
    Microwanderer is, so far, an exercise in procedural terrain generation and basic shader programming. In it, you'll control a polyhedric object in a strange planet in which peaceful cloud-like pink ali... Continue reading
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