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This is a submission to
Godot Wild Jam #91
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Devlog
Submission to Godot Wild Jam #91
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Chainrenders (DEMO)
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Devlog
Jam Lessons: the Good, the Bad, and the Ugly
March 23, 2026
by
InfernalBizcochito
#gwj-conclusions
This demo took 9 days of work, thought, and emotional investment, with only the last 4 of those days allowing for any breathing room for other life endeavours. It was quite an undertaking and, because...
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Day 9/9 Update: Outro Added
March 22, 2026
by
InfernalBizcochito
#gwj-update
Game finished! The following changes have been made: Conclusion added to demo narrative. Second playable level made completable (whoops). Demo level is now unlocked for Levels mode after completion. T...
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Day 8/9 Update: Level Bugfixes and Minimal Demo Narrative
March 21, 2026
by
InfernalBizcochito
#gwj-update
The GWJ demo of Chainrenders is really coming along, and with the addition of dialogue scenes, it has managed to contain the full feature scope that was planned for it at the beginning of the Jam! The...
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Making your own Chainrenders levels
March 18, 2026
by
InfernalBizcochito
Are you interested in making and playing your own Chainrenders levels? Here's how to do it: Get the Chainrenders project from Codeberg . If you're familiar with Godot and its plugin system, all you ne...
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